Posts Tagged ‘html5’

Porting from HTML5 to Haxe: the Whys and the Hows

Written by jan. Posted in Development

What follows is technical mumbo-jumbo for licensed geeks. Meanwhile, the rest of you could play our beta! :-)

Technically, our game Together Alone has a bit of a weird history. “Normal” casual/web games usually start out as Flash. Then, if the game is succesful and the creator wants to target multiple platforms, she may port it to Haxe/NME. The language Haxe is very similar to ActionScript and NME reimplements the Flash API, so porting is relatively easy. Together, Haxe and NME allow you to target not only Flash but also HTML5, Windows, Mac, iOS or Android.